Assignment #8: Dungeon of Doom
DUE 11/6/2009
Implement a Dungeon of Doom game.
1) Your game should be fun to play
2) Your game must have a class DungeonGraph and
a class DungeonRoom to implement a weight graph specifying the layout of your
dungeon. Your game should somehow
involve a player being able to walk from room to room in the dungeon.
3) You must somehow work in a shortest path
algorithm into your game (Dykstraa's algorithm is a good choice if you do not
have negative weight edges).
You may work with a partner on this
assignment.